ABSTRACT
Why Bill Was Killed
- understanding social interaction in virtual worlds
This paper deals
with how we should approach the sociology of virtual worlds on the Internet.
I argue for the importance of establishing an inside view based on direct
experiences of the phenomenon, to avoid the risks of drawing erroneous
conclusions about virtual worlds based on the physical world, and not
realizing that virtual worlds are full of real people engaged in real
interaction. I present an incident from a world based on the Palace
technology to examplify the following points: The social interaction
is fundamentally different from interaction in the physical world. The
interaction is real. The social structures are hierarchical. People
are not anonymous.
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