Institutionen för informatik, Umeå universitetUmeå universitetUmeå universitet


Karin Danielsson Öberg
PhD-student and lecturer

Back to main page

 

 

My main areas of interest in research are Participatory Design and Entertaining Educational Computer Games. I have been lecturing at the Department of Informatics, Umeå University, since 2001. My PhD-studies started in 2004.

* first author

Publications (journal publications and reviewed conference papers)

Danielsson, K.*, Naghsh, A.*, Gumm, D.* & Warr, A.* (2008) Distributed Participatory Design, Workshop Session. CHI’08 Extended Abstracts on Human Factors in Computing Systems. Florence, Italy, 2008. p. 3953-3956.

Danielsson, K*. & Wiberg, C. (2006) "Participatory Design of learning media: designing educational computer games with and for teenagers", in ITSE special issue: Computer Game-based Learning, Vol. 3, Issue 4, p.275-291, November 2006.

Danielsson, K. (2004) "The shift from user, to learner, to participant: An inevitable development or (just a) mere coincidence?" Proceedings of the Participatory Design Conference, volume II, p. 49-52, Toronto, Canada, 2004.

Danielsson, K.*, Hedestig, U*., Juslin, M.*, & Orre, C.J.* (2003) "Participatory Design in Development of Mobile Learning Environments", Proceedings of Learning with mobile devices: research and development, a book of papers, Ed. Attewell, J. & Savill-Smith, C., Learning and Skills Development Agency, 2004, p.47-53.

Precented at MLEARN 2003 Learning with mobile devices Conference, London, United Kingdom, 2003.

Conference and symposium proceedings/presentations:

Naghsh, A.* & Danielsson, K.* (2008) Panel: Distributed Participatory Design, at the Participatory Design Conference, 2008.

Danielsson, U.* & Danielsson, K. (2008) Results from an Interdisciplinary Research Process: Boundaries within psychosocial life environment, proceedings of the 31st information systems research seminar in Scandinavia, Åre, Sweden.

Danielsson, Karin (2007) ”Cross-media Learning: Design of an Entertaining Educational Computer Game - a case study”, Proceedings of the 1st International Conference on Crossmedia, p. 30-39, 22-25 March, Hemavan, Sweden.

Danielsson, K*., Danielsson U. (2005) "Distributed Participatory Design: a case study", full paper, HCI International conference, Las Vegas, USA, 22-27 July, 2005.

Danielsson, U.*, Danielsson K. (2005) "The relationship between ICT and psychosocial life environment: From young urban knowledge workers, to learners in compulsory school", short paper/poster paper, HCI International conference, Las Vegas, USA, 22-27 July, 2005.

Kaptelinin, V., Danielsson, K., Hedestig, U. (2004) "Towards Learning-Centered Participatory Design - Main Issues and Challenges", presented at the Kaleidoscope JEIRP symposium at the CSCL SIG event October 7th - 9th in Lausanne, Switzerland.

Danielsson, K*. & Juslin, M.*, (2003) "The Benefits of Scenario in Learner-Centered Design", In proceedings of IRIS26 Information Systems Research seminar In Scandinavia.

Danielsson, K.* & Wiberg, C. (2002). "IT Basketball - A Sporty Virtual Environment: An Evaluation of Usability, Presence and Interest in Service" In proceedings of IRIS25 Information Systems Research seminar In Scandinavia.

 


 

 


Teams

CMID

UCIT

Institutionen för informatik

Umeå universitet

 


Office: F434, MIT building, floor 4.
E-mail: karin.danielsson@informatik.umu.se
Phone:+46 (0)90 [786]6586
Fax: +46 (0)90 [786] 6550
Webb: http://www.informatik.umu.se/~kdson

 

 

 
 
|Karin Danielsson