A complete list of the publications of Charlotte Wiberg 2005 Wiberg, C.(2005). Affective computing vs. usability? Insights of using traditional usability evaluation methods, CHI 2005 Workshop on Innovative Approaches to Evaluating Affective Interfaces Wiberg, C.(2005). Fun in the Home:Guidelines for Evaluating Interactive Entertainment on the Web. In proceedings of HCI International - 12th international conference on Human Computer Interaction, Las Vegas, USA, July 2005 2004 Jegers, K. & Wiberg, C.( 2004). Learning While Playing: Design Implications for Edutainment Games, in Wiberg, M. (Editor) The Interaction Society: Practice, Theories, and Supportive Technologies, IDEA-group Inc. 2003 Jegers, K. & Wiberg, C. (2003). FunTain: Design Implications for Edutainment Games. In proceedings of ED-MEDIA 2003, Association for the Advancement of Computing in Education, Charlottesville, VA. Wiberg, C. & Jegers, K. (2003). Satisfaction and Learnability in Edutainment: A usability study of the knowledge game 'Laser Challenge' at the Nobel e-museum. In proceedings of HCI International - 10th international conference on Human Computer Interaction, Crete, Greece, June 2003. Wiberg, C. (2003). A Measure of Fun. Extending the scope of web usability. Ph. D. thesis. Department of Informatics. Umeå University. 2002 Danielsson, K . & Wiberg, C. (2002). IT Basketball - A Sporty Virtual Environment:An Evaluation of Usability, Presence and Interest in Service In proceedings of IRIS25 Informations systems Research seminar In Scandinavia 2001 Jegers, K. & Wiberg, C. (2001). Evaluating Experience:Implications for usability tests conducted on entertainment web sites. In proceedings of IRIS24 Informations systems Research seminar In Scandinavia Wiberg, C. (2001). Join the Joyride: An Identification of Three Important Factors for Evaluation of On-line Entertainment. In proceedings of WebNet 2001, Association for the Advancement of Computing in Education, Charlottesville, VA. Wiberg, C. (2001). From ease of use to fun of use : Usability evaluation guidelines for testing entertainment web sites. In Proceedings of Conference on Affective Human Factors Design, CAHD, Singapore Wiberg, C. & Wiberg, M. (2001). Configuring Social Agents. In Proceedings of Conference of Universial Accessability in Human Computer Interaction, New Orleans. Wiberg, C. (2001). Bridging the Gap Between Designer and Ethnographer by Using a Facilitator. In Glimell, H. & Juhlin, O. The Social Production of Technology: On the everyday life with things.(eds.) (pp.222-241) 2000 Olsson, C. (2000). The usability concept re-considered: A need for new ways of measuring real web use. In proceedings of IRIS23 Informations systems Research seminar In Scandinavia, Doing IT Together. Eds. L. Svensson, U. Snis, C. Soerensen, H. Fägerlind, T. Lindroth, M. Magnusson, . Östlund. Laboratorium for Interaction Technology, University of Trollhättan Uddevalla. 1999
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